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== Documentation for SmartBox OS 2.066 == The term JobCall is the concept of the routine itself, as opposed to JobName (which is the actual name associated with it (eg. NameCode)) and JobCode (which is the actual number associated with it (eg. 3)). The term controller means the SmartBox, or any other incarnation which may appear in future time ! The term OS means the controllers' Operating System. == Preview == There are a number of reasons why using Machine Code on the controller is more desirable than using the various JobCalls via the serial link. One reason is speed, if the task which needs to be performed, has to be performed very quickly (more quickly than can be achieved via the serial link at least), then some code must be written to work in the controller itself to achieve this sort of speed. If the task required is to be a "background" task (ie. a task which may happen while other "things" carry on as normal, like a change of state of a particular port) then it is far easier to let the controller do all the work, maybe under interupts, than continuously poll the controller checking the state of various things. Another reason may be that you would like to add another JobCall to the OS, extending the calls available to external applications (and the user at the same time), without the user having to write the code himself to achieve the aim. For advanced users, there is also the ablity to alter the way the OS does various things and to have the controller in their "power", for dedicated tasks etc. One advantage of writing IN the controller is that that "function" is available to any computer using the serial link, and is thus not fixed to one computer type or even a computer at all, where the controller is used free running, doing a particular task which doesn't need the intervention of the user's own computer. == Call types == There are three different types of machine code routines which can be added to the controller. Each one is suited to a more advanced level than the other, which also relates to the amount of work needed to actually get the routine working ! The three levels are such: === Simple stand alone routine === Here the routine is just the routine itself with no supporting code (ie. code to integrate with the rest of the OS). It has to be called directly, by use of the ExecuteCode JobCall, thus it usually resides at a fixed address and obviously does not offer the user friendly way of accessing itself like there is with normal OS calls. === Extended JobCall === There is one JobCall in the OS (ExtendJob) which can call various routines residing in memory, each one is identified by a 8 bit number. The disadvantages of this way is that the call hasn't got it's own JobName/JobCode and needs the extra byte to identify itself. This is ideal for the quick routine which the user would like to add for himself without having to resort to the extra code needed for the full JobCode implementation. === Full JobCall === This is where the routine can define itself one (or a number) of JobNames/JobCodes, it can integrate itself into an extension of the OS in a complete way. The disadvantage is that extra coding is needed to deal with the various OS calls it has to service and that extra work is needed to produce a suitable file to place in the controller. Normally with most processors, including the 65c02, the machine code produced is produced for a fixed memory address, and it cannot be made to run in a different place in memory unless extra work is carried out by the user, or at least a combination of the user and the OS. For the controller this is a very severe disadvantage as most extensions are downloaded as "modules" and to optimise memory a system has to be devised to enable routines to be placed anywhere in memory, thus allowing no memory to be wasted. In the OS there is a routine to do just this, though it does need some help. A special version of the users code has to be developed, or rather it has to be "processed" to add extra information on the end. Extra code is needed to set up a few pointers and call the OS routine to relocate. See later. == Memory == The first 256 bytes of memory are somewhat special, most zero page locations are reserved for use by the OS: {|class="wikitable" |- |&00-&14||General workspace, used to pass parameters to some OS routines, can also be used by other routines DURING their execution. |- |&15-&6F||Reserved |- |&70-&9F||Available to the user |- |&A0||Accumulator store for irqs (irq_A) |- |&A1-&A2||Two byte counter, decremented at 100hz, useful for temporary timing purposes (fcount) |- |&A3||RAM size, high byte of RAM size of machine, ie. for 32k this will be &80 (RAM_size) |- |&A4-&AF||Reserved |- |&B0-&FF||Used by the OS |- |} The rest of memory space is used for the processors stack, OS' buffers, tables, vectors and, of course, the user available memory. A breakdown of the rest of memory: * &100 to &1FF is the 65c02's stack. * &200-&2FF is used by the OS for various system functions and also contains the vector table, more on that later. * &300-&3FF is the serial input buffer. * &400-&47F is the internal job code call output buffer. (jobout_buf) * &480-&4FF is the internal job code call input buffer. (jobin_buf) * &500-&5FF is the job status table. * &600 to the end of RAM memory is for the user. The user should not assume what the top of AVAILABLE memory is and use the system variable HIMEM. In the controller the maximum limit of RAM is &8000 (which is 32k), from &8000-&DFFF lies the memory mapped hardware, from &E000 to &FFF9 lies the OS and from &FFFA to &FFFF lies the 65c02 vectors. So the user has his own limits of free memory. The lowest limit is called LOMEM and the highest limit is called HIMEM, everything between these boundaries is termed "available" for use by anyone, the user or the OS. Anyone can also claim memory, thus making private to them and not allowing anyone else to use it. You do this by altering the value of LOMEM, HIMEM should not be moved. Of course anyone claiming memory should first check that there is enough memory available for the amount they want to claim for. To take a common example, a downloadable routine which installs itself as a extension routine, The download routine will first of all read LOMEM, read HIMEM, check there is enough memory for the routine, download it to LOMEM and call it, the downloaded routine will then relocate itself and alter LOMEM so it is protected. There is one other memory limit, this is called TOPMEM, this is the absolute top limit of RAM, HIMEM will normally equal TOPMEM, but a future OS may alter HIMEM to below TOPMEM. TOPMEM should be ignored ideally, and HIMEM used. == OS Calls == The OS has calls (ie. a jump instruction which you call, which then calls, via a RAM vector, a routine in the OS) setup near the top of memory, through these calls you do everything associated with the controller. The calls are are such: * OS_PRINTER at address &FFB9 * OS_CALLOS at address &FFBC * OS_SENDBYTE at address &FFBF * OS_READBYTE at address &FFC2 * OS_SENDJOB at address &FFC5 * OS_READJOB at address &FFC8 * OS_DECODEJOB at address &FFCB The address is the one to call for the particular routine. * OS_PRINTER is reserved for future use. * OS_CALLOS calls upon the OS to do various things internally. * OS_SENDBYTE sends a byte out of the serial port. * OS_READBYTE reads a byte from the serial port. * OS_SENDJOB 'sends' a value to the JobCall caller. * OS_READJOB 'reads' a value from the JobCalls caller. * OS_DECODEJOB decodes the Job number held in A and acts on it. Note none of these things should be used in interupt routines, except OS_CALLOS, of any sort, except if YOU know what state the machine is in and WHY. === OS_READBYTE and OS_SENDBYTE: Serial Port === The serial port on the controller is currently based on the 6850 UART, this need not bother you as the OS deals with the thing entirely by itself. The chip is setup by the OS to always have a word format of 8n1 and a baud rate of 9600, this translates to 960cps. The 6850 has two divide rates for the baud rate, the OS only uses one, using the other one is beyond the scope of this document and shouldn't be neccessary to use. Only receive interupts are used, transmission of characters is done on a polled basis. As said, there are two calls OS_READBYTE and OS_SENDBYTE. ==== OS_READBYTE ==== OS_READBYTE tests the serial input buffer and returns the character (if any in the A register), the c flag states whether there was a character returned. {|class="calltable" |Entry|| A, X, Y, c, z = undefined |- |Exit|| * X, Y preserved * z = undefined * if c = 1 (no character received) *: A is preserved * if c = 0 (character received) *: A = character received |} ==== OS_SENDBYTE ==== OS_SENDBYTE sends the character in the A register out of the serial port, taking into consideration flow control etc. {|class="calltable" |Entry|| * A = character to send * X, Y, c, z = undefined |- |Exit|| * A, X, Y, c is preserved * z = undefined |} === OS_READJOB and OS_SENDJOB === To send/receive data from the user (either internally or via the serial port) you call OS_SENDJOB/OS_READJOB for the next byte. If your JobCall requires dynamic use of data, ie. interaction, then a check of the enviroment should be done to check the call came from the serial port. One example of this is the OS JobCall MultipleServer, which requires dynamic use of sending a stream of data until a reaction from the user to tell it to stop. ==== OS_READJOB: Read job value from the user ==== {|class="calltable" |Entry|| * A, X, Y, c, z = undefined |- |Exit|| * A = byte read * X, Y is preserved * c, z = undefined |- |Note|| When coming from the serial port it waits for a character to be received, if you are doing a serial only call and wish to have a loop checking for a character from the user while doing "your own thing", then OS_READBYTE should be used. For internal calls this reads data out of jobin_buf. |} ==== OS_SENDJOB: Give a job value back to the user ==== {|class="calltable" |Entry|| * A = byte to give * X, Y, c, z = undefined |- |Exit|| * A, X, Y is preserved * c, z = undefined |- |Note|| This will send either out to the serial port or place a byte in jobout_buf. For internal calls this stores the value in jobout_buf, which is allocated 128 bytes, no bound checking is done so sending more than 128 bytes to OS_SENDJOB will cause corruption of some memory. |} === OS_DECODEJOB === JobCalls in practise are really only used by the user, JobCalls tend not to call other calls at all, infact you shouldn't really call another call unless you were called from the serial port. If you do need to call another JobCall then you do it like this; with each call you have associated with it a number, and the call might require some data or give some data back or both. With the serial port this is simple, you just send data down and receive data as it is produced. You can't do this with internal calls, and some calls will not let you call them from inside the controller, you HAVE to call them from outside. But for the ones which do let you, you do it with two data blocks, one for input TO the call and one for output FROM the call. These are setup in a position in memory (jobin_buf and jobout_buf), each one has a maximum of 128 bytes and this should not be overflowed (OS_READJOB and OS_SENDJOB do NOT do any bound checking). So to start with you place in the input block the data you want to give the call (if any), call it, and then act on the data in the output block (if any). The OS call OS_DECODEJOB is the one which actually calls the JobCall handler and eventually the actual routine, you tell the JobCall handler which call you want by placing the JobCode in the A register. So for OS_DECODEJOB: {|class="calltable" |Entry|| * A = JobCode * X, Y, c, z = undefined * jobin_buf should contain any input data |- |Exit|| * A = flag * X = number of bytes given back by routine * Y = undefined * c = status, if set JobCall does not exist * z = status, if set JobCall cannot be called internally * jobout_buf contains any data sent from routine |} A typical example would be: <nowiki> LDA #readhimem ; JobCode for ReadHimem JSR OS_DECODEJOB ; Call the JobCall handler LDX jobout_buf ; Read HIMEM from buffer LSB LDY jobout_buf+1 ; Read HIMEM from buffer MSB STX jobin_buf ; Place LSB in input buffer STY jobin_buf+1 ; Place MSB in input buffer LDA #writelomem ; JobCode for WriteLomem JSR OS_DECODEJOB ; Call the JobCall handler</nowiki> which would read HIMEM, and then write LOMEM to be the same value, leaving no spare memory left. The reason why you should not call an internal call from another internal call is that the same buffers (jobin_buf and jobout_buf) would be used for both calls, causing conflict between the two calls, or rather to the originator of the primary call ! The only time it would be safe if is if you have already got all the data you want from jobin_buf and haven't placed any in the jobout_buf (it would be lost if you had done). === OS_CALLOS === This OS call does various calls which are completely linked to the OS, everything from relocating code to reading and writing the hardware ports. As normal, a "function" request value is placed in the A register, any extra data is put in the X and Y registers and a call to OS_CALLOS is made, and data is passed back in X, Y, c and z. The A register will return 0 for all routines except for calls 0 (deemed always to exist anyway), 12 (A is reserved for future use), 14 (returns 1 instead) and 15 (12, 14 and 15 do not return 12, 14, 15 in A though), if the routine passes back the same value in A (the exception being call 0) as you gave it then that OS_CALLOS function is not supported. ==== OS_CALLOS 0: Return the OS version number ==== {|class="calltable" |Entry|| * A = 0 * X, Y, c, z = undefined |- |Exit|| * A = Hardware release version * XY = OS version number * c, z is preserved |- |Note|| * Hardware version 0 is obsolete * Hardware version 1 is SmartBox ** VIA at &8030 ** UART at &8010 ** ADC at &8000 ** AUX_PORT (inputs) at &8020 |} ==== OS_CALLOS 1: Claim a block of JobCodes ==== {|class="calltable" |Entry|| * A = 1 * X = number of JobCodes required * Y, c, z = undefined |- |Exit|| * A = 0 * X = base JobCode, if 0, no big enough block available * Y = Job ID number, 0 if no big enough block * c = set if no big enough block * z is preserved |- |Note|| This call claims JobCodes codes from the JobCode list. JobCodes are in the range 0 to 255, 0 is special and is the JobCall "Blank". All the OS ones are spaced out but an "application" can claim a block of JobCodes, usually just the 1 call. If there is not a contigous block big enough then no JobCodes are allocated and the appropiate result is returned. The Job ID is from 0 to 255, 0 is unallocated, 1 is the OS calls, the rest are external applications, each successful call increments the Job ID returned, meaning a maximum of 255 successful calls (not important as their is not that many free calls available !), the Job ID can be used to check whether a JobCall request is yours. |} ==== OS_CALLOS 2: Handle NameCode request for the application ==== {|class="calltable" |Entry|| * A = 2 * XY = block pointing to block of JobNames * c, z = undefined * jobin_buf contains JobName (terminated by CR) * zero_gp3 = JobId (as returned by CALLOS 1) |- |Exit|| * A = 0 * XY = undefined * z is preserved * if c = 1 (Name not found) * if c = 0 (Name found) * jobin_buf contains the JobCode |- |Note|| Used via the internal_vec to convert from JobName to job code, the table format is just a list of the JobNames (each one CR terminated) terminated by a &FF |} ==== OS_CALLOS 3: Handle CodeName request for the application ==== {|class="calltable" |Entry|| * A = 3 * XY = block pointing to block of JobNames * c, z = undefined * jobin_buf contains JobCode * zero_gp3 = job id (as returned by CALLOS 1) |- |Exit|| * A = 0 * XY = undefined * z is preserved * if c = 1 (JobCode not found) * if c = 0 (JobCode found) *: jobin contains JobName (terminated by CR) |- |Note|| See above |} ==== OS_CALLOS 4: Relocate code ==== {|class="calltable" |Entry|| * A = 4 * XY = execution address (offset from start of code) * c, z = undefined * zero_gp1 = offset address of execution after relocation * zero_gp2 = offset address of relocation BitMap * zero_gp3 = length of code to relocate |- |Exit|| No exit, calls begining of code straight away |- |Note|| See later section on Relocation |} ==== OS_CALLOS 5: Describe the enviroment ==== {|class="calltable" |Entry|| * A = 5 * X, Y, c, z = undefined |- |Exit|| * A = 0 * c, z is preserved * XY = address of table, format as such: * 1st byte: number of bytes (ie. 14 currently) * byte 2+: ** address of VIA ** address of ACIA ** address of ADC ** address of AUX_PORT ** address of jobs_status ** address of jobin_buf ** address of jobout_buf |- |Note|| It is preferred that this call is consulted first if direct use of the hardware is going to be used to get the correct addresses, or use OS_CALLOS 0 and decide what addresses/configuration to use from the Hardware version number. |} ==== OS_CALLOS 6: Read a register in the VIA ==== {|class="calltable" |Entry|| * A = 6 * X = register (0 to 15) * Y, c, z = undefined |- |Exit|| * A = 0 * Y = value read * X, c, z is preserved |- |Note|| The register number is not checked for range. This call allows access to the hardware without actually directly accessing the hardware yourself. |} ==== OS_CALLOS 7: Write to a register in the VIA ==== {|class="calltable" |Entry|| * A = 7 * X = register (0 to 15) * Y = value to write * c, z = undefined |- |Exit|| * A = 0 * X, Y, c, z is preserved |- |Note|| See above |} ==== OS_CALLOS 8: Read a register in the ACIA ==== {|class="calltable" |Entry|| * A = 8 * X = register (0 to 15) * Y, c, z = undefined |- |Exit|| * A = 0 * Y = value read * X, c, z is preserved |- |Note|| See above |} ==== OS_CALLOS 9: Write to a register in the ACIA ==== {|class="calltable" |Entry|| * A = 9 * X = register (0 to 15) * Y = value to write * c, z = undefined |- |Exit|| * A = 0 * X, Y, c, z is preserved |- |Note|| See above |} ==== OS_CALLOS 10: Read a register in the ADC ==== {|class="calltable" |Entry|| * A = 10 * X = register (0 to 15) * Y, c, z = undefined |- |Exit|| * A = 0 * Y = value read * X, c, z is preserved |- |Note|| See above |} ==== OS_CALLOS 11: Write to a register in the ADC ==== {|class="calltable" |Entry|| * A = 11 * X = register (0 to 15) * Y = value to write * c, z = undefined |- |Exit|| * A = 0 * X, Y, c, z is preserved |- |Note|| See above |} ==== OS_CALLOS 12: Read an ADC channel ==== {|class="calltable" |Entry|| * A = 12 * X = channel number to read (0 to 3) * Y, c, z = undefined |- |Exit|| * A = reserved for future use * if c = 0 (8 bit reading) ** Y = reading ** X = undefined * if c = 1 (16 bit reading) ** X = reading (LSB) ** Y = reading (MSB) * z = undefined |- |Note|| The A register MAY not return 0, it is guaranteed though that it will not return 12. |} ==== OS_CALLOS 13: Read a register in the AUX_PORT ==== {|class="calltable" |Entry|| * A = 13 * X = register (0 to 15) * Y, c, z = undefined |- |Exit|| * A = 0 * Y = value read * X, c, z is preserved |- |Note|| See above |} ==== OS_CALLOS 14: Start sensor type checking (OS 2.066+) ==== {|class="calltable" |Entry|| * A = 14 * X, Y, c, z = undefined |- |Exit|| * A = 1 * Y = value read * X, c, z is preserved |- |Note|| A returns 1. This flags the ADC routines to start checking the sensors. After calling this routine, you should poll OS_CALLOS 15 to check when all the sensors have been checked. |} ==== OS_CALLOS 15: Check the status of sensor checking (OS 2.066+) ==== {|class="calltable" |Entry|| * A = 15 * X, Y, c, z = undefined |- |Exit|| * A = status * XY = pointer to sensor types block * c, z is preserved |- |Note|| A does not return 0, though it is guaranteed to not return 15. * Status of 0 = checking finished and no futher check pending * Status of 1 = Waiting for current ADC channel to finish converting before switching sensor checking on * Status of >127 = Checking sensor types The block pointed to by XY consists of 4 bytes, each byte contains the sensor type for the appropiate sensor, a type of 0 means no sensor present |} ==== OS_CALLOS 16: Set the OS' irq mask for the VIA (OS 2.069+) ==== {|class="calltable" |Entry|| * A = 16 * X = EOR mask * Y = AND mask * c, z = undefined |- |Exit|| * A = 0 * X = old mask value * Y = new mask value * c, z is preserved |} ==== OS_CALLOS 17: Set the OS' irq mask for the ACIA (OS 2.069+) ==== {|class="calltable" |Entry|| * A = 17 * X = EOR mask * Y = AND mask * c, z = undefined |- |Exit|| * A = 0 * X = old mask value * Y = new mask value * c, z is preserved |} ==== OS_CALLOS 18: Set the OS' irq mask for the ADC (OS 2.069+) ==== {|class="calltable" |Entry|| * A = 18 * X = EOR mask * Y = AND mask * c, z = undefined |- |Exit|| * A = 0 * X = old mask value * Y = new mask value * c, z is preserved |} ==== OS_CALLOS 19: Set the ACIA's ctrl register and OS' soft copy (OS 2.069+) ==== {|class="calltable" |Entry|| * A = 19 * X = EOR mask * Y = AND mask * c, z = undefined |- |Exit|| * A = 0 * X = old mask value * Y = new mask value * c, z is preserved |} ==== OS_CALLOS 20: Set the reset vector for battery back RAM support (OS 2.069+) ==== {|class="calltable" |Entry|| * A = 20 * XY = address to set reset vector or 0 for read only * c, z = undefined |- |Exit|| * A = 0 * XY = old reset vector address * c, z is preserved |- |Note|| Sets the reset vector to address supplied and sets check bytes in workspace. |} === OS_PRINTER: Place a character in the printer buffer === {|class="calltable" |Entry|| * A = character to send * X, Y, c, z = undefined |- |Exit|| * A, X, Y is preserved * if c = 0 (printed) *: The printer is on and the character was inserted * if c = 1 (not printed) *: The printer is off and the character was forgotten * z = undefined |- |Note|| The character goes into the printer buffer and will be actually sent to the printer when the printer asks for it. If the printer was not awake to begin with, an attempt is made to wake it up, thus meaning that in some circumstances when the printer wasn't ready a character may be lost, this cannot be helped. If the printer is off (via the BCD switch) then the character will be forgotten as the Printer Buffer is inactive. |} == Vectors == Some parts of the system are controlled by vectors, vectors also exist to patch the normal operation of some parts of the system. Vectors are RAM pointers, which are called to point to the routine to use. Being in RAM this means that they can be altered by the user to allow the user to modify the operation of part, or all, of a system call. All the call routines (eg. OS_DECODEJOB, OS_READBYTE etc.) are called via a RAM vector. There are vectors which the user patches to pick up unknown jobcodes, and to service requests like NameCode/CodeName etc. The vectors are placed at address &200 in memory, each are 2 bytes long. {|class="wikitable" | brk_vec || &200 | Called whenever there is a BRK error, which should not occur under normal use, as the controller OS does not make use of BRK errors. |- | nmi_vec || &202 | Called whenever there is a NMI request (not really applicable, as the NMI line is not connected to anything). |- | irq_vec || &204 | Called whenever there is an interupt. |- | irq2_vec || &206 | Called whenever an unknown interupt is encountered, ie. didn't come from the controller's VIA, ACIA or ADC, or the interupt from the VIA was not used by the OS. |- | sendserial_vec || &208 | Called when OS_SENDBYTE is called. |- | readserial_vec || &20A | Called when OS_READBYTE is called. |- | sendjob_vec || &20C | Called when OS_SENDJOB is called. |- | readjob_vec || &20E | Called when OS_READJOB is called. |- | decode_job_vec || &210 | Called when OS_DECODEJOB is called. Note that OS_DECODEJOB first calls a OS routine which sets a flag to say it's been called internally, JobCode requests the OS gets from the serial port are called via this vector, with a flag saying "from the serial port". |- | unknownjob_vec || &212 | Called whenever an unknown JobCode is encountered. |- | extjob_vec || &214 | Called whenever the ExtendedJob is called, the A register holds the extension value. |- | centisec_vec || &216 | Called 100 times a second from the IRQ routine from interupts off timer 1 of the VIA. The OS has its pulsing routines on the end of this. Note that you should return with a RTS, not RTI, you may also corrupt any of the registers. |- | internal_vec || &218 | Called when some information is needed from various parts of the system, which includes the OS which lies on the end of this vector. An example is NameCode, which calls this vector to ask everybody if they recognise the JobName in question. |- | callos_vec || &21A | Called when OS_CALLOS is called. |- | printer_vec || &21C | Called when OS_PRINTER is called. |- | reset_vec || &21E | Called when the OS gets a reset and the internal check bytes flag the integrity of the RAM. It is first called with C cleared for everything to setup vectors and then called with C set for a foreground "language" application to start up. Use OS_CALLOS 20 to set this vector. |} All vectors should be 'daisy chained', ie. any routine which uses any of them should store the current value in its own workspace and alter the vector and at the end of the routine which services the vector should jump to the original saved value, if this isn't done the system may 'fall' down. unknown, extendjob and irq2 all point to (in the present OS) to a routine which just returns. brk in the current OS just resets the stack and jumps back to the OS' main idle loop. Irqs are reenabled before brk_vec is called === irq_vec === This is called when the 65c02 receives an irq from a device. As the 65c02 signals brk and irq through the same cpu vector the OS first finds out which one it really was and calls either brk_vec or irq_vec. It also stores the A reg at address &A0, as the A reg is corrupted while it finds out which vector to really call, any irq routine which has claimed the irq should restore the A reg from &A0 before returning via a RTI, else you should pass on the call to the old vector owner. irq2_vec is called by the OS irq routine if it does not find a irq it can service (or as been masked out) in as-good-as the same conditions as irq_vec is called. The OS has a default irq2_vec handler of restoring A from &A0 and doing a RTI. === internal_vec and unknownjob_vec === The main operation of extended JobCalls rely on patching some vectors, two in fact. These two are unknownjob_vec and internal_vec. unknownjob_vec is the one which the OS calls to actually tell everybody that a JobCall has been requested which it does not know about (the JobCall MUST have been claimed before hand with OS_CALLOS, function 1, or else it is not passed on). internal_vec is the one which the OS calls in request to a NameCode or CodeName. The vectors are defined as thus: ==== internal_vec ==== ===== internal_vec 0 ===== {|class="calltable" |Purpose|| Nothing |- |Entry|| * A = 0 * X, Y, c, z = undefined |- |Exit|| Leave everything as it is and exit straight away |- |Note|| Used for claimed calls |} ===== internal_vec 1 ===== {|class="calltable" |Purpose|| NameCode request |- |Entry|| * A = 1 * X, Y, c, z = undefined * jobin_buf contains JobName (CR terminated) |- |Exit|| * if JobName recognised then ** A = 0 ** first byte of jobin_buf contains matched JobCode * if JobName not recognised then ** A = 1 ** X, Y, c, z = undefined |} ===== internal_vec 2 ===== {|class="calltable" |Purpose|| CodeName request |- |Entry|| * A = 2 * X, Y, c, z = undefined * jobin_buf contains JobCode |- |Exit|| * if JobCode recognised then ** A = 0 ** jobin_buf contains matched JobName (CR terminated) * if JobCode not recognised then ** A = 2 ** X, Y, c, z = undefined |} All other calls (ie. not 0, 1 or 2 should be passed on straight away for future expansion) ==== unknownjob_vec ==== {|class="calltable" |Purpose|| To pass on unknown JobCalls to the correct owner |- |Entry|| * A = environment (0 = internal call, 1 = serial call) * Y = JobCode * X = JOB ID of owner * c, z = undefined |- |Exit|| * if jobcode yours then ** if wrong environment then *** A = 1 *** Y = 0 *** X, c, z = undefined ** if right environment then *** perform function *** A = 0 *** Y = 0 *** X, c, z = undefined * if jobcode not yours then ** pass on with registers unaltered |} == Starting Up == The setup procedure for setting up extension job calls is to: # Claim the number of JobCodes you want #: if success: # patch the internal_vec and unknownjob_vec vectors # move LOMEM up to protect your program # do anything else for initial startup you may want to do # return back, ready and waiting This in code looks like: <nowiki>execute LDX #no_of_calls ; Number of JobCodes wanted LDA #1 ; CALLOS, function 1, Claim JobCodes JSR OS_CALLOS ; Call CALLOS CPX #0 ; Check we were given some codes BEQ noinstall ; No, don't bother installing ourself STX call ; Store base address of JobCodes allocated STY job_id ; Store JOB ID given LDA internal_vec ; Get old internal_vec (LSB) STA ovec ; Store it LDA internal_vec+1 ; Get old internal_vec (MSB) STA ovec+1 ; Store it LDA #>internal_handle ; Our internal handler (LSB) STA internal_vec ; Place it in the vector (LSB) LDA #<internal_handle ; Our internal handler (MSB) STA internal_vec+1 ; Place it in the vector (MSB) LDA unknownjob_vec ; Get old unknownjob_vec (LSB) STA ovec2 ; Store it LDA unknownjob_vec+1 ; Get old unknownjob_vec (MSB) STA ovec2+1 ; Store it LDA #>job_handle ; Our unknown job handler (LSB) STA unknownjob_vec ; Place it in the vector (LSB) LDA #<job_handle ; Our unknown job handler (MSB) STA unknownjob_vec+1 ; Place it in the vector (MSB) LDX #>WriteLomem ; Point to JobName LDY #<WriteLomem JSR findjob ; Find WriteLomem code BEQ noinstall ; Doesn't exist ! LDX #>end_of_code ; End of code (LSB) LDY #<end_of_code ; End of code (MSB) STX jobin_buf ; Place it in jobin_buf (LSB) STY jobin_buf+1 ; Place it in jobin_buf+1 (MSB) JSR OS_DECODEJOB ; Call JobCall handler noinstall RTS ; End - return to OS findjob STX zero.gp1 ; Zero page STY zero.gp1+ LDY #0 findthisjoblo LDA (zero.gp1),Y STA jobin.buf,Y ; Store name in jobin_buf INY CMP #13 BNE findthisjoblo LDA #3 ; NameCode JSR OS.DECODEJOB ; Call NameCode LDA jobout.buf ; Get returned value RTS WriteLomem STR "WriteLomem"</nowiki> This will setup the various vectors and memory pointers for the applicaion, the actual routines (internal_handle and job_handle) are fairly straight forward and simple: <nowiki>internal_handle CMP #1 : Is it function call 1 (NameCode) ? BNE internal_handle_2 ; No, check for function 2 LDA job_id ; Get our JOB ID number STA zero_gp3 ; Place it in zero_gp3 for CALLOS LDX #>job_names ; Our Job name table (LSB) LDY #<job_names ; Our Job name table (MSB) LDA #2 ; CALLOS function 2 JSR OS_CALLOS ; Call CALLOS BCC internal_yes : Found, go off and claim call LDA #1 ; Not found, restore A JMP (ovec) ; Call back to old vector internal_handle_2 CMP #2 ; Is it function call 2 (CodeName) ? BNE internal_handle_3 ; No, unknown, pass on LDA job_id ; Get our JOB ID STA zero_gp3 ; Place it in zero_gp3 for CALLOS LDX #>job_names ; Our Job name table (LSB) LDY #<job_names ; Our Job name table (MSB) LDA #3 ; CALLOS function 3 JSR OS_CALLOS ; Call CALLOS BCC internal_yes ; Found, go off and claim call LDA #2 ; Not found, restore A JMP (ovec) ; Call back to old vector internal_yes LDA #0 ; We want to claim call for some reason internal_handle_3 JMP (ovec) ; Call back to old vector job_handle PHA ; Mark sure to preserve A CPY call ; Check call wanted against base of ours BCC job_handle_no ; Less than our base, so definately not ours TYA SBC #no_of_calls ; Subtract number of calls we have CMP call ; Now compare with base BCC job_handle2 ; Yes, one of ours job_handle.no PLA ; Restore A JMP (ovec2) ; Call back to old vector job_handle2 TYA SEC SBC call ; Subtract our base from call ASL A ; Times by 2 for offset into table TAY ; Place in Y LDA job_run_table,Y ; Get LSB of routine STA zero_gp1 ; Store it for indirect jump (LSB) LDA job_run_table+1,Y ; Get MSB of routine STA zero_gp1+1 ; Store it for indirect jump (MSB) PLA ; Restore A JMP (zero_gp1) ; Call our relevant routine job_names ; List of our JobNames STR "TestJob" ; Test job name DFB &FF ; &FF - marks end of table job_run_table ; List of routine addresses to match Jobs DFW job_TestJob ; Test job routine</nowiki> == Relocation == The relocation method used will not do a complete relocation, ie. from ANY address to ANY address. The only constraint on the addresses is that they must be the same offset in the page, which means, &2602 and &3402 is alright but &2602 and &3455 is not, ie. the difference between the two addresses must be a multiple of 256 bytes, as only the MSB is altered, this should not cause any real problems. What is meant by the two addresses is the address the code was originally assembled at and the address it wants relocating to. Because of this programs must be multiples of 256 bytes, ie. the low byte of LOMEM must ALWAYS be 0, your program should be padded out. The relocation mechanism works by having a table, and to each byte of code there is one BIT, if unset it means the byte of code should not be relocated, else it should be, thus the BitMap table is 8 times smaller than the code. To generate the BitMap you have to assemble the code at two different places, and compare both sets of assembled code against each other, the differences are where the code is to be relocated. The code which is sent up to the controller is assumed to be assembled at address &100, so the first code should be assembled at &100, the other one should be assembled at another address, say &600, and the first one be sent up with the BitMap. A program is availble for the Elk/Beeb/Arc with 65Tube/Mac with BBC BASIC to compare the two files and create the BitMap. All the program has to do to relocate itself is execute this bit of code first of all: (address is the base address of the program, ie. &100 for the downloaded version) <nowiki>execcall LDA #>(execute-address) ; Final execution address offset (LSB) STA zero_gp1 LDA #<(execute-address) ; Final execution address offset (MSB) STA zero_gp1+1 LDA #>(BitMap-address) ; BitMap address offset (LSB) STA zero_gp2 LDA #<(BitMap-address) ; BitMap address offset (MSB) STA zero_gp2+1 LDA #>(execcall-address); Length of data to relocate (LSB) STA zero_gp3 LDA #<(execcall-address); Length of data to relocate (MSB) STA zero_gp3+1 TXA ; Execcall REAL address SEC SBC #>(execcall-address); Subrtract length TAX ; Put it back in X TYA ; Ditto for MSB SBC #<(execcall-address) TAY LDA #4 ; CALLOS function for Relocate JMP OS_CALLOS ; Call CALLOS BitMap ; BitMap start</nowiki> This will relocate the code and automatically call the execution address, which should be the initialisation code (ie. setup internal_vec and unknownjob_vec etc.). "address" is the address the code is started to assemble at, &100 for the version to be uploaded. The upload routine should pass in X and Y (via ExecuteCode) the address of the start of execcall, this means that the routine can tell where it is in memory, subtracting the length gives the start of the code to relocate. == Layout Summary == The layout of a full application should be like this by now: <nowiki> start of code program job codes, data etc. internal handler job handler end of code initialisation (setup internal etc.) end of code to be relocated execution (relocation) relocation BitMap</nowiki> Because of memory space the initialisation code should be placed outside the reserved memory limit of the program, as it is only called once and not needed again. == Modules == The module is located at &8000 in memory, and should be a EPROM placed in the second ROM socket in the controller (ie. the top RAM socket). This module is primary designed to turn the Controller into a dedicated task, making it perform some function from switch on. It could also be used to add more permant JobCalls to the Controller, in the process taking up much less RAM), but because of there being only one Module present this feature is limited, and is much more suited to a collection of the user's own personal routines. For the OS to recognise a module as being in place the text "Module" is looked for, the layout of a module should be like this (starting at &8000): {|class="wikitable" !Offset!!Value!!Comment |- |0||"Module"||The OS checks for this string |- |6||0||End of check string |- |7||Language entry||Address of 'Language' entry |- |9||Service entry||Address of 'Service' entry |- |11||"<Module Title>"||Module title |- | ||0||End of Module title |- | ||"<Module part>"||Part Module Title |- | ||0||End of Part Module Title |- | ||"x.xx"||Part version number |- | ||&FF||End of parts list |} The language entry is a 2 byte value holding the address of the language entry routine, this is called on reset, if the BCD is set correctly. A value of less than &8000 means there is no valid language entry and any language calls are ignored. If a RTS is made the OS carries on as it would have if there wasn't a language call. The service entry is a 2 byte value holding the address of the service entry routine, this is called at various appropriate moments with service numbers in A. A list of current calls is thus: * 0 - Not used * 1 - Unknown Job Code * 2 - Centisecond call * 3 - irq2 (unknown IRQ) * 4 - internal_vec call (exit with A=0 to claim) * 254 - RESET * 255 - BRK On exit all registers and flags should be preserved. For call 1 the unknown job value is held in the Y register, the environment is held in the X register, on exit, X should contain the flag, as A does from the exit of unknownjob_vec. For the rest of calls, X and Y are undefined. For both Service and Language entry points, a value of 0 means "there is no valid routine" and the module isn't called for that type of entry. == Example JobCall == Finally a full implementation of a JobCall, from start to finish. <nowiki>DIM data% &1000 : no_of_calls = 1 : VIA = &E030 ACIA = &E010 ADC = &E000 AUX_PORT = &E020 brk_vec = &200 nmi_vec = &202 irq_vec = &204 irq2_vec = &206 sendserial_vec = &208 readserial_vec = &20A sendjob_vec = &20C readjob_vec = &20E decodejob_vec = &210 unknownjob_vec = &212 extjob_vec = &214 centisec_vec = &216 internal_vec = &218 callos_vec = &21A printer_vec = &21C zero_gp1 = 0 zero_gp2 = 2 zero_gp3 = 4 zero_gp4 = 6 zero_gp5 = 8 zero_gp6 = 10 zero_gp7 = 12 zero_gp8 = 14 zero_gp9 = 16 zero_gp10 = 18 user_reserved = &70 irq_A = &A0 fcount = &A1 RAM_size = &A3 jobout_buf = &400 jobin_buf = &480 OS_PRINTER = &FFB9 OS_CALLOS = &FFBC OS_SENDBYTE = &FFBF OS_READBYTE = &FFC2 OS_SENDJOB = &FFC5 OS_READJOB = &FFC8 OS_DECODEJOB = &FFCB : FOR create=1 TO 2 : FOR pass%=4 TO 7 STEP 3 P%=&100*create : O%=data% [OPT pass% : .job_DemoJob CMP #1 BEQ DemoJob_go LDA #1 LDY #0 RTS / .DemoJob_go : .internal_handle CMP #1; Is it function call 1 (NameCode) ? BNE internal_handle_2; No, check for function 2 / LDA job_id; Get our JOB ID number STA zero_gp3; Place it in zero_gp3 for CALLOS LDX #job_names MOD 256; Our Job name table (LSB) LDY #job_names DIV 256; Our Job name table (MSB) LDA #2; CALLOS function 2 JSR OS_CALLOS; Call CALLOS BCC internal_yes; Found, go off and claim call LDA #1; Not found, restore A JMP (ovec); Call back to old vector / .internal_handle_2 CMP #2; Is it function call 2 (CodeName) ? BNE internal_handle_3; No, unknown, pass on / LDA job_id; Get our JOB ID STA zero_gp3; Place it in zero_gp3 for CALLOS LDX #job_names MOD 256; Our Job name table (LSB) LDY #job_names DIV 256; Our Job name table (MSB) LDA #3; CALLOS function 3 JSR OS_CALLOS; Call CALLOS BCC internal_yes; Found, go off and claim call LDA #2; Not found, restore A JMP (ovec); Call back to old vector / .internal_yes LDA #0; We want to claim call for some reason / .internal_handle_3 JMP (ovec); Call back to old vector : .job_handle PHA; Make sure to preserve A CPY call; Check call wanted against base of ours BCC job_handle_no; Less than our base, so definately not ours TYA SBC #no_of_calls; Subtract number of calls we have CMP call; Now compare with base BCC job_handle2; Yes, one of ours / .job_handle.no PLA; Restore A JMP (ovec2); Call back to old vector / .job_handle2 TYA SEC SBC call; Subtract our base from call ASL A; Times by 2 for offset into table TAY; Place in Y LDA job_run_table,Y; Get LSB of routine STA zero_gp1; Store it for indirect jump (LSB) LDA job_run_table+1,Y; Get MSB of routine STA zero_gp1+1; Store it for indirect jump (MSB) PLA; Restore A JMP (zero_gp1); Call our relevant routine : .job_names; List of our JobNames EQUS "DemoJob":EQUB 13; Test job name / EQUB &FF; &FF - marks end of table : .job_run_table; List of routine addresses to match Jobs EQUW job_DemoJob; Test job routine : .call : EQUB 0; Store for our JobCode base .job_id : EQUB 0; Store for our JobId .ovec : EQUW 0; Store for old internal_vec value .ovec2 : EQUW 0; Store for old unknownjob_vec value : EQUS STRING$(&100-(P% MOD 256),CHR$0) .end_of_code; end_of_code should be on page boundry : .execute LDX #no_of_calls; Number of JobCodes wanted LDA #1; CALLOS, function 1, Claim JobCodes JSR OS_CALLOS; Call CALLOS STX call; Store base address of JobCodes allocated STY job_id; Store JOB ID given CPX #0; Check we were given some codes BEQ noinstall; No, don't bother installing ourself / LDA internal_vec; Get old internal_vec (LSB) STA ovec; Store it LDA internal_vec+1; Get old internal_vec (MSB) STA ovec+1; Store it LDA #internal_handle MOD 256; Our internal handler (LSB) STA internal_vec; Place it in the vector (LSB) LDA #internal_handle DIV 256; Our internal handler (MSB) STA internal_vec+1; Place it in the vector (MSB) / LDA unknownjob_vec; Get old unknownjob_vec (LSB) STA ovec2; Store it LDA unknownjob_vec+1; Get old unknownjob_vec (MSB) STA ovec2+1; Store it LDA #job_handle MOD 256; Our unknown job handler (LSB) STA unknownjob_vec; Place it in the vector (LSB) LDA #job_handle DIV 256; Our unknown job handler (MSB) STA unknownjob_vec+1; Place it in the vector (MSB) / LDX #end_of_code MOD 256; End of code (LSB) LDY #end_of_code DIV 256; End of code (MSB) STX jobin_buf; Place it in jobin_buf (LSB) STY jobin_buf+1; Place it in jobin_buf+1 (MSB) LDA #65; JobCode for WriteLomem JSR OS_DECODEJOB; Call JobCall handler / .noinstall RTS; End - return to OS : .execcall LDA #>(execute-address); Final execution address offset (LSB) STA zero_gp1 LDA #<(execute-address); Final execution address offset (MSB) STA zero_gp1+1 / LDA #>(BitMap-address); BitMap address offset (LSB) STA zero_gp2 LDA #<(BitMap-address); BitMap address offset (MSB) STA zero_gp2+1 / LDA #>(execcall-address); Length of data to relocate (LSB) STA zero_gp3 LDA #<(execcall-address); Length of data to relocate (MSB) STA zero_gp3+1 / TXA; Execcall REAL address SEC SBC #>(execcall-address); Subtract length TAX; Put it back in X TYA; Ditto for MSB SBC #<(execcall-address) TAY LDA #4; CALLOS function for Relocate JMP OS_CALLOS; Call CALLOS / .BitMap; BitMap start : ] NEXT : OSCLI "SAVE code"+STR$create+" "+STR$~data%+" "+STR$~O% : NEXT</nowiki> == Changelog == {|class="wikitable" |bob||071||Fixed MotorForward bug (%10) |- |bob||072||CallOS 14 now checks current adc.owner status |- |jim||072.d1||* Rewrite for new hardware/processor * |- |jim||072.d1||Moved vectors/workspace to &440 |- |jim||072.d1||Moved rs.inp.buf to &500 |- |jim||072.d1||Moved jobout.buf to &600 |- |jim||072.d1||Moved jobin.buf to &680 |- |jim||072.d1||Moved jobs.status to &700 |- |jim||072.d1||Added irq.X (&A4) |- |jim||072.d1||Added irq.Y (&A5) |- |jim||072.d1||Removed short detection code |- |jim||072.d1||Voided CallOS' 6,7,8,9,10,11,13,16,17,18,19 |- |jim||072.d1||Removed JobCalls ReadADCReg,WriteADCReg |- |jim||072.d1||Removed JobCalls ReadACIAReg,WriteACIAReg |- |jim||072.d1||Removed JobCalls ReadVIAReg,WriteVIAReg,SetVIAHigh,SetVIALow |- |jim||072.d1||Added CallOS 21 Write Outputs |- |jim||072.d1||Added CallOS 22 Read Outputs added |- |jim||072.d1||Added CallOS 23 Read Inputs added |- |jim||072.d1||Added CallOS 24 Write Motors |- |jim||072.d1||Added CallOS 25 Read Motors |- |jim||072.d1||Added CallOS 26 Read Keypad |- |jim||072.d1||Expanded CallOS 5 information |- |jim||072.d1||Added JobCall IdentSystem to return CallOS 5 info |- |jim||072.d1||JobCalls now use appropriate CallOS' |- |jim||072.d1||OS.READBYTE no longer preserves A on CS |- |jim||072.d1||irq.vec,irq2.vec,nmi.vec now redundant |- |jim||072.d1||Renamed JobCall DownloadData to DownloadData38 |- |jim||072.d1||Renamed JobCall UploadData to UploadData38 |- |jim||072.d1||Renamed JobCall ExecuteCode to ExecuteCode38 |- |jim||072.d1||Renamed JobCall ReadByte to ReadByte38 |- |jim||072.d1||Renamed JobCall StoreByte to StoreByte38 |- |jim||072.d1||JobCall ForcedADCRead now checks adc.owner first |- |jim||072.d3||Added CallOS 27 Write printer |- |jim||072.d3||Added CallOS 28 Read printer |- |jim||072.d3||Added CallOS 29 Write RTC Reg |- |jim||072.d3||Added CallOS 30 Read RTC Reg |- |jim||072.d3||Added CallOS 31 Write RTC string |- |jim||072.d3||Added CallOS 32 Read RTC string |- |jim||072.d3||Added CallOS 33 Write RTC bcd |- |jim||072.d3||Added CallOS 34 Read RTC bcd |- |jim||072.d3||Added CallOS 35 Write LCD Reg |- |jim||072.d3||Added CallOS 36 Read LCD Reg |- |jim||072.d3||Added JobCall WritePrinter |- |jim||072.d3||Added JobCall ReadPrinter |- |jim||072.d3||Added JobCall PrintChar |- |jim||072.d3||Added JobCall PrintStreamZ |- |jim||072.d3||Added JobCall PrintStream |- |jim||072.d3||Added JobCall PrintServer |- |jim||072.d3||Added JobCall WriteRTCReg |- |jim||072.d3||Added JobCall ReadRTCReg |- |jim||072.d3||Added JobCall WriteRTC |- |jim||072.d3||Added JobCall ReadRTC |- |jim||072.d3||Added JobCall WriteRTCbcd |- |jim||072.d3||Added JobCall ReadRTCbcd |- |jim||072.d3||Added JobCall WriteLCDReg |- |jim||072.d3||Added JobCall ReadLCDReg |- |jim||072.d3||Added CallOS 37 Write Power ctrl |- |jim||072.d3||Added CallOS 38 Read Power ctrl |- |jim||072.d3||Implemented OS.PRINTER |- |jim||072.d3||Added JobCall PatchMF (MotorForward) |- |jim||072.d3||Changed irq.vec to int0.vec |- |jim||072.d3||Changed irq2.vec to int1.vec |- |jim||072.d3||Added int2irq.vec (wrksp+&20) |- |jim||072.d3||Added int3irq.vec (wrksp+&22) |- |jim||072.d3||Added int4irq.vec (wrksp+&24) |- |jim||072.d3||Added c0irq.vec (wrksp+&26) |- |jim||072.d3||Added c1irq.vec (wrksp+&28) |- |jim||072.d3||Added t1irq.vec (wrksp+&2A) |- |jim||072.d3||Added t2irq.vec (wrksp+&2C) |- |jim||072.d3||Added txirq.vec (wrksp+&2E) |- |jim||072.d3||Added tyirq.vec (wrksp+&30) |- |jim||072.d3||Added s1rirq.vec (wrksp+&32) |- |jim||072.d3||Added s1rirq.vec (wrksp+&34) |- |jim||072.d3||Added s2irq.vec (wrksp+&36) |- |jim||072.d3||Added adcirq.vec (wrksp+&38) |- |jim||072.d3||Renamed JobCall DownloadData38 to DownloadData740 |- |jim||072.d3||Renamed JobCall UploadData38 to UploadData740 |- |jim||072.d3||Renamed JobCall ExecuteCode38 to ExecuteCode740 |- |jim||072.d3||Renamed JobCall ReadByte38 to ReadByte740 |- |jim||072.d3||Renamed JobCall StoreByte38 to StoreByte740 |- |jim||072.d4||Hardware update |- |jim||072.d4||Re-assigned CallOS 37 to Write Power/Charge control |- |jim||072.d4||Re-assigned CallOS 38 to Read Power/Charge control |- |jim||072.d4||Moved int2irq.vec to wrksp+&22 |- |jim||072.d4||Moved int3irq.vec to wrksp+&24 |- |jim||072.d4||Moved int4irq.vec to wrksp+&26 |- |jim||072.d4||Moved c0irq.vec to wrksp+&28 |- |jim||072.d4||Moved c1irq.vec to wrksp+&2A |- |jim||072.d4||Moved t1irq.vec to wrksp+&2C |- |jim||072.d4||Moved t2irq.vec to wrksp+&2E |- |jim||072.d4||Moved txirq.vec to wrksp+&30 |- |jim||072.d4||Moved tyirq.vec to wrksp+&32 |- |jim||072.d4||Moved s1rirq.vec to wrksp+&34 |- |jim||072.d4||Moved s1rirq.vec to wrksp+&36 |- |jim||072.d4||Moved s2irq.vec to wrksp+&38 |- |jim||072.d4||Moved adcirq.vec to wrksp+&3A |- |jim||072.d4||Added OS.LCDVDU (&FFB7) and lcdvdu.vec (wrksp+&20) |- |jim||072.d5||Re-assigned CallOS 37 to Write/Read Power/Charge control |- |jim||072.d5||Re-assgined CallOS 38 Read Battery Voltage |- |jim||072.d5||OS.CALLOS now re-entrant |- |jim||072.d5||Fixed OS.PRINTER |- |jim||072.d5||Started to add internal logging software |- |jim||072.d5||Moved OS.LCDVDU to &FFB6 |- |jim||072.d7||Added OS.PRINTERPOLL (&FFB3) and printerpoll.vec (wrksp+&3C) |- |bob||073||Matched jim & bob sensor lookup tables |- |bob||073||Added PatchMF |- |jim||072.dj||Added OS.CALLOS 51 Read keypad press |- |jim||072.dj||Added hard reset keypad press |- |jim||072.dk||Added JobCall ReadOutputs |- |jim||072.do||Changed soft reset of zero page locations |- |jim||072.do||Changed MotorForward/Backward bitmaps |- |jim||072.dp||Fixed OS.CALLOS WriteRTCbcd |- |jim||072.dq||Fixed OS.CALLOS ReadRTCstring for correct 24hr operation |- |jim||072.dr||Changed reset prompts |- |bob||074||Added support for Little Bob |- |jim||072.dy||Added further RTC/CMOS support |- |jim||072.dB||Removed double hard reset |- |jim||072.dE||Set _cpu.mode depending on external memory requirement |- |jim||072.dF||Added Insight code |- |jim||073||Sub-release |- |jim||074||Modification to LCD code - uses bsy flag all the time now |- |jim||074||Fixed OS.CALLOS 42 Write LCD Char Def |- |jim||074||Fixed OS.CALLOS 43 Read LCD Char Def |- |jim||075||Added simple battery charge code |- |jim||075||Fixed JobCall ReadSensorTable |- |jim||075||Fixed OS.CALLOS 42 Write LCD Char Def |- |jim||075||Fixed OS.CALLOS 43 Read LCD Char Def |- |jim||075||Added sleep code |- |jim||075||Added OS.CALLOS 52 Write Sleep Time |- |jim||075||Added OS.CALLOS 53 Read Sleep Time |- |jim||075||Modified battery charge code |- |jim||076||Modified JobCall ReadSensorTable |- |jim||076||Modified OS.CALLOS 26 ReadKeypad to do debounce |- |jim||077||Rewrote battery charging code |- |jim||077.2||Reduced stop charge threshold to 2 |- |jim||077.3||Increased stop charge threshold to 3 |- |jim||077.3||Added battery voltage averaging |- |bill||077||Stripped |- |bill||077||Moved ins to out port |- |bill||077||Added RTS |- |bill||077||Changed sensor ID system back to original, using p2.1 |- |bill||077||Dedicated USB/RS selection line, RTS provisioned on p2.3 |- |bill||077||Overload "bounce" timing |- |bill||078||CTS added |- |bill||079||Temperature fudge |}
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